![]() ![]() One thing that you immediately feel when you start to play this new expansion is how more friendly and reasonable the AI plays now, especially in the early-game stages. But, did Firaxis succeeded? Is Brave New World an essential expansion pack? Is the Civ5 experience finally better than Civ4? Does this new expansion justify your time and money? Find the answers below. Now, roughly one year after Civ5:G&K’s release, comes Brave New World, the second expansion pack to Civ5 with the promise to improve the “late-game” experience, where usually all past Civ games fell short (to a good extent this is a 4X game general issue, one has to say). Civ5:G&K was definitely a great expansion. Also, the diplomacy issues that plagued the original version were fixed to a great extent, and lots of balancing tweaks improved the overall experience substantially. Religion was quite deep and enjoyable while Espionage was effective enough. So, there was way more to do between turns now. And, the religion and espionage systems were brought back to the series with an interesting new twist. ![]() Combat, and the way the AI handled it, was notoriously improved. The first expansion improved the game in almost every area. But, it was Gods & Kings that saved Civ5 for the most part. In fact, it wasn’t just the expansion alone, but most probably the series of patches that have been released since Civ5’s original release. So, myself, and like I came to understand many others, ended up shelving Civ5 not too long after its release, which is saying a lot about a Civ game, I practically played Civ games day in and day out through many years straight.īut, roughly two years after came Gods & Kings, the first expansion pack to Civ5, and it managed to save the 5th installment. Especially when you consider how epic its predecessor was (Civilization 4: Beyond the Sword). But, it was an unrecognizable Civ installment to the hardcore Civ fan. It had a lot of glamour and more than enough to entertain the casual player, or the less exigent strategy gamer. But, the game was accessible as never before. The original Civ5 release was essentially a Civ game turned into a simple wargame where the AI performed quite badly. The worst of it all was the overall boredom feeling (not much to do), the completely erratic diplomacy (to say the least) and the very poor AI performance on the battlefield. It worked out to some extent, but in the end of the day the experience was just not good enough to entertain the most demanding fans of the series. Its innovative systems, namely the City-States, the 1UPT (1 unit per tile) and the mysterious more “Human-like” diplomacy, were interesting in theory, but ended up being poorly executed for the most part. Released in 2010, Civilization 5 was probably one of the worst installments of the entire Civilization series. ![]()
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